The Rhode Island Digital Games Institute (RIDigi) is dedicated to achieving three objectives:
- Training university students to become highly sought-after candidates for next-generation digital careers
- Attracting new digital employers to Rhode Island
- Developing digital technologies to improve quality of life for Rhode Islanders
Established at New England Institute of Technology (NEIT) in East Greenwich, Rhode Island, RIDigi’s programs are designed to nurture students from all universities in the state and throughout the nation.
RIDigi connects its broad network of entrepreneurial industry leaders with RIDigi students to provide internships and employment opportunities. The Institute also attracts new businesses to Rhode Island and supports small business growth in the state by nurturing the next generation of exceptionally prepared gaming and esports talent.
RIDigi is committed to “hybridizing” game design dynamics and innovations from within and outside of game design to improve the quality of people’s lives. For example, the Institute applies the principles of interactive motivational techniques to improve healthcare outcomes, the administration of pharmaceuticals, enhancement of educational content delivery, the efficacy of business practices, and entertainment.
Our Advisory Board Members
Advisory Board Members continue to be in development.
|William Collis||Board Chairman||OXYGEN Co-founder|
|Alan Resnick||Vice President, Strategic Planning||New England Institute of Technology|
|Ken Tubman||Director, Connected & Software Devices||Takeda Pharmaceuticals|
|Mark Parsons||Founder||New Bedford Research and Robotics|
|Walther Morales Rios||Director of Entrepreneurship||Innovation Studio|
|Timothy Loew||Executive Director||MassDigi at WPI|
|Jordan Dubreuil||Assistant Professor, Information Technology/ Game Development||New England Institute of Technology|
Meet our amazing team.
William Collis is a world-renowned expert on esports and competitive gaming. He is the founder of multiple successful esports businesses, including Gamer Sensei (sold to Corsair) and Genji Data (sold to EEG). He is also co-founder of OXG, New England’s largest esports pro team, and owns the Boston Breach and Boston Uprising franchises. William is extensively involved in esports academia and research. He is the author of the popular Book of Esports and has written numerous articles on competitive gaming appearing in HBR, IJE, the Japan Times, and more. His TED Talk, How Video Games Can Get You Ahead in Life, has been viewed almost 1.5M times. William currently teaches esports at the New England Institute of Technology as an adjunct faculty member.